BrowserTexture
A BrowserTexture can be used to display a web browser. If the slots pointer and button1 are filled with valid values (e.g. from a TouchSensor node), it is possible to interact with the web browser.
Inheritance
Code
XML encoding
<BrowserTexture logFeature='' triggerName='Timer' enabled='TRUE' button3='FALSE' button2='FALSE' button1='FALSE' pointer='0 0' opaque='TRUE' disableDragDrop='FALSE' show='FALSE' updateMode='auto' size='1024 768' delegateLinkHandling='FALSE' url='' />
Classic encoding
BrowserTexture { logFeature [""] triggerName "Timer" enabled TRUE button3 FALSE button2 FALSE button1 FALSE pointer 0 0 opaque TRUE disableDragDrop FALSE show FALSE updateMode "auto" size 1024 768 delegateLinkHandling FALSE url [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
textureProperties | SFNode | initializeOnly | TextureProperties | Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored. | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |