instantreality 1.0

Component:
Rendering
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

ColorRGB (Standard name: Color)

This node defines a set of RGB colours to be used in the fields of another node. Color nodes are only used to specify multiple colours for a single geometric shape, such as colours for the faces or vertices of an IndexedFaceSet. A Material node is used to specify the overall material parameters of lit geometry.Hint: colors are often controlled by Material instead.

Inheritance

Code

XML encoding
<ColorRGB color=''
logFeature=''
 />
Classic encoding
ColorRGB {
	color []
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element