instantreality 1.0

Component:
SpatialUserInterface
Status:
experimental
Structure type:
concrete
Standard:
Avalon

ConstructionKitWidget

GUI Representation of Objects. The Widgets instantiate the ConstructionKitItems they represent in the ConstructionKit-GUI.

Inheritance

Code

XML encoding
<ConstructionKitWidget label=''
shareModel='TRUE'
deployTransformation='identity'
parentKit='NULL'
center='0 0 0'
rotation='0 0 1 0'
scale='1 1 1'
scaleOrientation='0 0 1 0'
translation='0 0 0'
invert='FALSE'
showProxyGeometry='FALSE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
ConstructionKitWidget {
	label [""]
	shareModel TRUE
	deployTransformation identity
	parentKit NULL
	center 0 0 0
	rotation 0 0 1 0
	scale 1 1 1
	scaleOrientation 0 0 1 0
	translation 0 0 0
	invert FALSE
	showProxyGeometry FALSE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode icon SFNode initializeOnly this node is used as representation in the ConstructionKit. Will always be scaled to 1x1x1. This behaviour can be suppressed by attaching an empty node (e.g. Group {}) and attaching your custom sized-node to the 'children' field. Tip: if 'icon' is too thin to hit with your input device, add a transparent box to it or the 'children' node.
MFString label MFString initializeOnly The label shown under the Widget on the ConstructionKit-GUI.
SFNode model SFNode initializeOnly Takes the model that will be instantiated on selection of this Widget.
SFBool shareModel SFBool initializeOnly TRUE share or copy model for new instances? Copy is needed for "dynmic" nodes to work (e.g. physicsNodePool)
MFNode snapIns MFNode initializeOnly SnapIn SnapIns that should be assigned to new Item-Instances.
MFNode snapSensors MFNode initializeOnly SnapSensor SnapSensors that should be assigned to new Item-Instances.
SFNode deployNode SFNode inputOutput ChildGroup Tthis node is set by the parental ConstructionKit node.
SFMatrix4f deployTransformation SFMatrix4f inputOutput identity The initial transformation of created instances. (is set by a parental ConstructionKit)
SFAny parentKit SFAny initializeOnly NULL ConstructionKit link to the parent kit
SFMatrix4f matrix_changed SFMatrix4f outputOnly The matrix that defines the nodes transformation after an update.
SFBool invert SFBool inputOutput FALSE inverts matrix if true
SFBool showProxyGeometry SFBool inputOutput FALSE show cartesian coordinate system
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything