ConstructionKitWidget
GUI Representation of Objects. The Widgets instantiate the ConstructionKitItems they represent in the ConstructionKit-GUI.
Inheritance
Code
XML encoding
<ConstructionKitWidget label='' shareModel='TRUE' deployTransformation='identity' parentKit='NULL' center='0 0 0' rotation='0 0 1 0' scale='1 1 1' scaleOrientation='0 0 1 0' translation='0 0 0' invert='FALSE' showProxyGeometry='FALSE' bboxCenter='0 0 0' bboxSize='-1 -1 -1' render='TRUE' showBBox='FALSE' logFeature='' />
Classic encoding
ConstructionKitWidget {
label [""]
shareModel TRUE
deployTransformation identity
parentKit NULL
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
invert FALSE
showProxyGeometry FALSE
bboxCenter 0 0 0
bboxSize -1 -1 -1
render TRUE
showBBox FALSE
logFeature [""]
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| bboxCenter | SFVec3f | initializeOnly | 0 0 0 | Bounding box center: position offset from origin of local coordinate system. | ||
| bboxSize | SFVec3f | initializeOnly | -1 -1 -1 | Bounding box size: automatically calculated, can be specified as an optimization or constraint. | ||
| icon | SFNode | initializeOnly | this node is used as representation in the ConstructionKit. Will always be scaled to 1x1x1. This behaviour can be suppressed by attaching an empty node (e.g. Group {}) and attaching your custom sized-node to the 'children' field. Tip: if 'icon' is too thin to hit with your input device, add a transparent box to it or the 'children' node. | |||
| label | MFString | initializeOnly | The label shown under the Widget on the ConstructionKit-GUI. | |||
| model | SFNode | initializeOnly | Takes the model that will be instantiated on selection of this Widget. | |||
| parentKit | SFAny | initializeOnly | NULL | ConstructionKit | link to the parent kit | |
| shareModel | SFBool | initializeOnly | TRUE | share or copy model for new instances? Copy is needed for "dynmic" nodes to work (e.g. physicsNodePool) | ||
| snapIns | MFNode | initializeOnly | SnapIn | SnapIns that should be assigned to new Item-Instances. | ||
| snapSensors | MFNode | initializeOnly | SnapSensor | SnapSensors that should be assigned to new Item-Instances. | ||
| addChildren | MFNode | inputOnly | The addChildren event appends nodes to the children field of a grouping node. Any nodes passed to the addChildren inputOnly field that are already in the children list of the grouping node are ignored | |||
| removeChildren | MFNode | inputOnly | The removeChildren event removes nodes from the children fieldof the grouping node . Any nodes in the removeChildren event that are not in the children list of the grouping node are ignored | |||
| center | SFVec3f | inputOutput | 0 0 0 | Translation offset from origin of local coordinate system. | ||
| children | MFNode | inputOutput | Node | field that contains a list of children nodes | ||
| deployNode | SFNode | inputOutput | ChildGroup | Tthis node is set by the parental ConstructionKit node. | ||
| deployTransformation | SFMatrix4f | inputOutput | identity | The initial transformation of created instances. (is set by a parental ConstructionKit) | ||
| invert | SFBool | inputOutput | FALSE | inverts matrix if true | ||
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
| render | SFBool | inputOutput | TRUE | Flag to control the visibility of the node or subtree | ||
| rotation | SFRotation | inputOutput | 0 0 1 0 | Orientation of children relative to local coordinate system. | ||
| scale | SFVec3f | inputOutput | 1 1 1 | Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation. | ||
| scaleOrientation | SFRotation | inputOutput | 0 0 1 0 | Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations). | ||
| showBBox | SFBool | inputOutput | FALSE | Show Bounding Box of Subtree. | ||
| showProxyGeometry | SFBool | inputOutput | FALSE | show cartesian coordinate system | ||
| translation | SFVec3f | inputOutput | 0 0 0 | Position of children relative to local coordinate system. | ||
| matrix_changed | SFMatrix4f | outputOnly | The matrix that defines the nodes transformation after an update. |
