DepthOfFieldFX
Enables depth of field effect.
Inheritance
Code
XML encoding
<DepthOfFieldFX logFeature='' focalDepth='10.0' blurCutoff='0.7' enabled='TRUE' />
Classic encoding
DepthOfFieldFX { logFeature [""] focalDepth 10.0 blurCutoff 0.7 enabled TRUE }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
blurCutoff | SFFloat | inputOutput | 0.7 | [0, 1] | normalized scene depth, where blur maximum is reached | |
enabled | SFBool | inputOutput | TRUE | Flag to enable/disable the effect. | ||
focalDepth | SFFloat | inputOutput | 10.0 | (0, inf) | distance at which scene is in focus | |
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |