instantreality 1.0

Component:
Geometry2D
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

Disk2D

Disk2D is a geometry node. Disk2D specifies a filled planar circle with center (0,0). Hint: insert a Shape node before adding geometry or Appearance.

Inheritance

Code

XML encoding
<Disk2D innerRadius='0'
outerRadius='1'
solid='FALSE'
lit='TRUE'
resolution='1'
multiResolutionLevel='1'
invalidateVolume='FALSE'
normalUpdateMode='nice'
cacheMode='auto'
optimizationMode='auto'
logFeature=''
 />
Classic encoding
Disk2D {
	innerRadius 0
	outerRadius 1
	solid FALSE
	lit TRUE
	resolution 1
	multiResolutionLevel 1
	invalidateVolume FALSE
	normalUpdateMode "nice"
	cacheMode "auto"
	optimizationMode ["auto"]
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFFloat innerRadius SFFloat initializeOnly 0 [0..infinity] Inner radius of circle, greater than or equal to 0. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead.
SFFloat outerRadius SFFloat initializeOnly 1 (0..infinity) Outer radius of circle, greater than 0. Warning: simple-geometry dimensions cannot be changed after initial creation, use Transform scale instead.
SFBool solid SFBool initializeOnly FALSE Setting "solid" true means draw only one side of polygons (backface culling on), setting "solid" false means draw both sides of polygons (backface culling off). Warning: default value true can completely hide geometry if viewed from wrong side!
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element