instantreality 1.0

Component:
Navigation
Status:
fully implemented
Structure type:
abstract
Standard:
X3D3.0

EnvironmentBindable (alias: Environment)

EnvironmentBindable interface for holding render options.

Inheritance

Code

XML encoding
<EnvironmentBindable globalShadowIntensity='0'
shadowMapSize='512'
shadowMode='perspectiveHardShadow'
shadowOffset='4'
shadowSmoothness='0.5'
shadowExcludeTransparentObjects='TRUE'
frameBufferMode='auto'
occlusionCulling='FALSE'
occlusionCullingMode='stopAndWait'
occlusionCullingPixels='0.0'
occlusionCullingThreshold='0'
sortTrans='TRUE'
correctTwoSidedLighting='TRUE'
twoSidedLighting='TRUE'
polygonMode='fill'
drawVolume='FALSE'
localLights='TRUE'
smallFeatureCulling='FALSE'
smallFeatureCullingMode='traversal'
smallFeaturePixels='10.0'
smallFeatureThreshold='0'
specTexLighting='TRUE'
backfaceCulling='FALSE'
frustumCulling='TRUE'
syncOnFrameFinish='FALSE'
stateSorting='TRUE'
systemSpeed='1.0'
autoFPSAdjustTarget='-1.0 -1.0'
autoFPSAdjustSmallFeaturePixels='0.0 10000.0'
autoFPSAdjustOcclusionPixels='-1.0 -1.0'
isDefault='FALSE'
description=''
triggerName='Synchronize'
logFeature=''
 />
Classic encoding
EnvironmentBindable {
	globalShadowIntensity 0
	shadowMapSize 512
	shadowMode "perspectiveHardShadow"
	shadowOffset 4
	shadowSmoothness 0.5
	shadowExcludeTransparentObjects TRUE
	frameBufferMode "auto"
	occlusionCulling FALSE
	occlusionCullingMode "stopAndWait"
	occlusionCullingPixels 0.0
	occlusionCullingThreshold 0
	sortTrans TRUE
	correctTwoSidedLighting TRUE
	twoSidedLighting TRUE
	polygonMode "fill"
	drawVolume FALSE
	localLights TRUE
	smallFeatureCulling FALSE
	smallFeatureCullingMode "traversal"
	smallFeaturePixels 10.0
	smallFeatureThreshold 0
	specTexLighting TRUE
	backfaceCulling FALSE
	frustumCulling TRUE
	syncOnFrameFinish FALSE
	stateSorting TRUE
	systemSpeed 1.0
	autoFPSAdjustTarget -1.0 -1.0
	autoFPSAdjustSmallFeaturePixels 0.0 10000.0
	autoFPSAdjustOcclusionPixels -1.0 -1.0
	isDefault FALSE
	description ""
	triggerName "Synchronize"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool set_bind SFBool inputOnly Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Bindable
SFTime bindTime SFTime outputOnly Event sent when node becomes active/inactive.
SFBool isBound SFBool outputOnly FALSE Event true sent when node becomes active, event false sent when unbound by another node.
SFString description SFString initializeOnly Text description or navigation hint to be displayed for this Bindable. Hint: make descriptions clear and readable. Warning: without description, Bindable (e.g. Viewpoint objs) can not be activated/deactivated with keyboard or gui messages (e.g. switched with PgUp bzw PgDn)
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element