instantreality 1.0

Component:
Texturing
Status:
fully implemented
Structure type:
abstract
Standard:
Avalon

EnvironmentTexture

Base class for environmental texturing components (i.e. textures which dynamically can show parts of a scene).

Inheritance

Code

XML encoding
<EnvironmentTexture update='NONE'
frameBufferMode='auto'
triggerName='Render'
logFeature=''
 />
Classic encoding
EnvironmentTexture {
	update "NONE"
	frameBufferMode "auto"
	triggerName "Render"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFNode excludeNodes MFNode initializeOnly Node By default, the siblings should be excluded; here you can list them.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFImage image_changed SFImage outputOnly sends a singe image on change
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.
SFString frameBufferMode SFString inputOutput auto auto, fbo, copy, pbuffer Controls the frame buffer mode (e.g. use standard GL or FBOs).
SFString triggerName SFString initializeOnly Render name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFString update SFString inputOutput NONE [NONE, NEXT_FRAME_ONLY, ALWAYS] One of "NONE", "NEXT_FRAME_ONLY" (only once), "ALWAYS" (for fully dynamic settings).