ExplosionEmitter
Inheritance
Code
XML encoding
<ExplosionEmitter position='0 0' speed='0' variation='0.25' mass='0' surfaceArea='0' logFeature='' />
Classic encoding
ExplosionEmitter { position 0 0 speed 0 variation 0.25 mass 0 surfaceArea 0 logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
position | SFVec3f | inputOutput | 0 0 | 0 | ||
speed | SFFloat | inputOutput | 0 | [0, Inf) | ||
variation | SFFloat | inputOutput | 0.25 | [0, Inf) | ||
mass | SFFloat | initializeOnly | 0 | [0, Inf) | ||
surfaceArea | SFFloat | initializeOnly | 0 | [0, Inf) | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |