FillProperties
The FillProperties node specifies additional properties to be applied to all polygonal areas on top of whatever appearance is specified by the other fields of the respective Appearance node. Thus, hatches are applied on top of the already rendered appearance of the node. Hatches are not affected by lighting.
Inheritance
Code
XML encoding
<FillProperties logFeature='' hatchColor='1 1 1' hatched='TRUE' hatchStyle='1' filled='TRUE' />
Classic encoding
FillProperties { logFeature [""] hatchColor 1 1 1 hatched TRUE hatchStyle 1 filled TRUE }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
filled | SFBool | inputOutput | TRUE | Whether or not associated geometry is filled. | ||
hatchColor | SFColor | inputOutput | 1 1 1 | Color of the hatch pattern. | ||
hatched | SFBool | inputOutput | TRUE | Whether or not associated geometry is hatched. | ||
hatchStyle | SFInt32 | inputOutput | 1 | hatchStyle selects a hatch pattern from International Register of Graphical Items. 1=Horizontal equally spaced parallel lines. 2=Vertical equally spaced parallel lines. 3=Positive slope equally spaced parallel lines. 4=Negative slope equally spaced parallel lines. 5=Horizontal/vertical crosshatch. 6=Positive slope/negative slope crosshatch. 7=(cast iron or malleable iron and general use for all materials). 8=(steel). 9=(bronze, brass, copper, and compositions). 10=(white metal, zinc, lead, babbit, and alloys). 11=(magnesium, aluminum, and aluminum alloys). 12=(rubber, plastic, and electrical insulation). 13=(cork, felt, fabric, leather, and fibre). 14=(thermal insulation). 15=(titanium and refi-actory material). 16=(marble, slate, porcelain, glass, etc.). 17=(earth). 18=(sand). 19=(repeating dot). | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |