instantreality 1.0

Component:
EventUtilities
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

Gate

Gate nodes can be used to control the transfer of events. Events that are sent to the "in" inslot are only transferred to the "out" outslot when the Gate is enabled.

Inheritance

Code

XML encoding
<Gate enabled='TRUE'
logFeature=''
 />
Classic encoding
Gate {
	enabled TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFBool enabled SFBool inputOutput TRUE Enables or disables the node. A node that is disabled does not react to incoming events and does not send events.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
XFAny in XFAny inputOnly Events received on this inslot are sent via the "out" outslot when the Gate node is enabled.
XFAny out XFAny outputOnly Sends the events received on the "in" inslot when the Gate node is enabled.