GeoCoordinate
GeoCoordinate builds geometry as a set of geographic 3D coordinates. These are transformed into a geocentric, curved-earth representation. GeoCoordinate is only used by IndexedFaceSet, IndexedLineSet, LineSet and PointSet. GeoCoordinate can contain a GeoOrigin node.
Inheritance
Code
XML encoding
<GeoCoordinate geoSystem=''GD','WE'' point='' logFeature='' />
Classic encoding
GeoCoordinate { geoSystem ["'GD','WE'"] point [] logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
geoOrigin | SFNode | initializeOnly | NULL | GeoOrigin | The geoOrigin field is used to specify a local coordinate frame for extended precision. | |
geoSystem | MFString | initializeOnly | 'GD','WE' | Defines the geographic coordinate system that will be used for the geospatial coordinates in that node. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
point | MFVec3d | inputOutput | contains a set of 3D coordinates. |