GeoLOD
GeoLOD provides quadtree level-of-detail loading/unloading for multi-resolution terrains. GeoLOD can contain children and GeoOrigin nodes. Hint: children nodes expose the scene graph for the currently loaded set of nodes. Hint: rootNode specifies the geometry of the root tile. Warning: do not use rootUrl and rootNode simultaneously, since each specifies the root tile.
Inheritance
Code
XML encoding
<GeoLOD geoSystem=''GD','WE'' rootUrl='' child1Url='' child2Url='' child3Url='' child4Url='' center='0 0 0' range='10' triggerName='Synchronize' bboxCenter='0 0 0' bboxSize='-1 -1 -1' render='TRUE' showBBox='FALSE' logFeature='' />
Classic encoding
GeoLOD { geoSystem ["'GD','WE'"] rootUrl [""] child1Url [""] child2Url [""] child3Url [""] child4Url [""] center 0 0 0 range 10 triggerName "Synchronize" bboxCenter 0 0 0 bboxSize -1 -1 -1 render TRUE showBBox FALSE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
triggerName | SFString | initializeOnly | Synchronize | name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot. | ||
render | SFBool | inputOutput | TRUE | Flag to control the visibility of the node or subtree | ||
showBBox | SFBool | inputOutput | FALSE | Show Bounding Box of Subtree. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |