Gesture
Inheritance
Code
XML encoding
<Gesture numStates='0' vocabSize='0' initialStateProbs='' transitionProbs='' emissionProbs='' modelname='' dimension='-1' delta='-1' enabled='TRUE' logFeature='' />
Classic encoding
Gesture { numStates 0 vocabSize 0 initialStateProbs [] transitionProbs [] emissionProbs [] modelname "" dimension -1 delta -1 enabled TRUE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
delta | SFInt32 | initializeOnly | -1 | |||
dimension | SFInt32 | initializeOnly | -1 | |||
emissionProbs | MFDouble | initializeOnly | ||||
initialStateProbs | MFDouble | initializeOnly | ||||
modelname | SFString | initializeOnly | ||||
numStates | SFInt32 | initializeOnly | 0 | |||
transitionProbs | MFDouble | initializeOnly | ||||
vocabSize | SFInt32 | initializeOnly | 0 | |||
enabled | SFBool | inputOutput | TRUE | Enables or disables the node. A node that is disabled does not react to incoming events and does not send events. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
forwardProb | SFDouble | outputOnly |