instantreality 1.0

Component:
TreeSensor
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

GlobalTransformSensor

This sensor can be used to monitor the global-transformation of any node in the SceneGraph. It sends transformation_changed events if the global transformation of the parent changes. Since the system is a multiparent graph a node can have more than one global transformation and therefor the transformation_changed outslot has to be a MFMatrix. Hint: To get the components of transformation use a MatrixDecomposer node.

Inheritance

Code

XML encoding
<GlobalTransformSensor triggerName='Synchronize'
description=''
enabled='TRUE'
logFeature=''
 />
Classic encoding
GlobalTransformSensor {
	triggerName "Synchronize"
	description ""
	enabled TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFMatrix4f transformation_changed MFMatrix4f outputOnly outslot which send all global transformation of the parent while changing
SFString triggerName SFString initializeOnly Synchronize name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFTime triggerSlot SFTime inputOnly slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything