GradientBackground
A background showing a vertical color gradient. The colors and positions correspond to each other, so both have to have the same number of elements. To specify the gradient a color has to be associated with a vertical position in the viewport (0 being at the bottom, 1 being at the top). An arbitrary number of gradient steps can be used, if only one is given it is used for the whole screen, if none is given black is used. Areas outside the specified gradient borders are filled with black, too.
Inheritance
Code
XML encoding
<GradientBackground logFeature='' triggerName='Synchronize' description='' isDefault='FALSE' color='' clearStencilBitplanes='-1' position='' />
Classic encoding
GradientBackground { logFeature [""] triggerName "Synchronize" description "" isDefault FALSE color [] clearStencilBitplanes -1 position [] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
position | MFFloat | inputOutput | [0, 1] | gradient positions | ||
color | MFColor | inputOutput | gradient colors | |||
clearStencilBitplanes | SFInt32 | inputOutput | -1 | Usually 0 is used to clear all stencil bitplanes (clear is deactivated if smaller zero). | ||
bind | XFAny | inputOnly | sending any event to this slot will bind/activate the Bindable | |||
isDefault | SFBool | initializeOnly | FALSE | indicates if the object is the default bindable or not (generated if the scene did not contain any Bindable of a missing Type (e.g. Viewpoint)) | ||
triggerName | SFString | initializeOnly | Synchronize | name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot. | ||
triggerSlot | SFTime | inputOnly | slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger. | |||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |