HAnimBone
Parent of HAnimJoint and HAnimSite node.
Inheritance
Code
XML encoding
<HAnimBone name='' center='0 0 0' rotation='0 0 1 0' scale='1 1 1' scaleOrientation='0 0 1 0' translation='0 0 0' invert='FALSE' showProxyGeometry='FALSE' bboxCenter='0 0 0' bboxSize='-1 -1 -1' render='TRUE' showBBox='FALSE' logFeature='' />
Classic encoding
HAnimBone { name "" center 0 0 0 rotation 0 0 1 0 scale 1 1 1 scaleOrientation 0 0 1 0 translation 0 0 0 invert FALSE showProxyGeometry FALSE bboxCenter 0 0 0 bboxSize -1 -1 -1 render TRUE showBBox FALSE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
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matrix_changed | SFMatrix4f | outputOnly | The matrix that defines the nodes transformation after an update. | ||
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invert | SFBool | inputOutput | FALSE | inverts matrix if true | |
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showProxyGeometry | SFBool | inputOutput | FALSE | show cartesian coordinate system | |
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render | SFBool | inputOutput | TRUE | Flag to control the visibility of the node or subtree | |
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showBBox | SFBool | inputOutput | FALSE | Show Bounding Box of Subtree. | |
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logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything |