instantreality 1.0

Component:
H-Anim
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

HAnimJoint

Each joint in the body is represented by a HAnimJoint node. HAnimJoint may only be a child of another HAnimJoint node, or skeleton field for the HAnimHumanoid. Hint: an HAnimJoint may not be a child of a HAnimSegment.

Inheritance

Code

XML encoding
<HAnimJoint logFeature=''
showBBox='FALSE'
render='TRUE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
invert='FALSE'
showProxyGeometry='FALSE'
scaleOrientation='0 0 1 0'
translation='0 0 0'
center='0 0 0'
rotation='0 0 1 0'
scale='1 1 1'
name=''
skinCoordWeight=''
stiffness=''
ulimit=''
limitOrientation='0 0 1 0'
skinCoordIndex=''
llimit=''
 />
Classic encoding
HAnimJoint {
	logFeature [""]
	showBBox FALSE
	render TRUE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	invert FALSE
	showProxyGeometry FALSE
	scaleOrientation 0 0 1 0
	translation 0 0 0
	center 0 0 0
	rotation 0 0 1 0
	scale 1 1 1
	name ""
	skinCoordWeight []
	stiffness []
	ulimit []
	limitOrientation 0 0 1 0
	skinCoordIndex []
	llimit []
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFFloat llimit MFFloat inputOutput Lower limit for minimum joint rotation. Hint: always contains 3 values, one for each local axis.
SFRotation limitOrientation SFRotation inputOutput 0 0 1 0 Orientation of upper/lower rotation limits, relative to HAnimJoint center.
MFInt32 skinCoordIndex MFInt32 inputOutput Coordinate index values referencing which vertices are influenced by the joint.
MFFloat skinCoordWeight MFFloat inputOutput Weight deformation values for the corresponding values in the skinCoordIndex field.
MFFloat stiffness MFFloat inputOutput value (0..1) indicating willingness of joint to move larger stiffness values means greater resistance (about local X, Y, Z axes). Hint: used by inverse kinematics systems.
MFFloat ulimit MFFloat inputOutput Upper limit for maximum joint rotation. Hint: always contains 3 values, one for each local axis.
MFNode displacers MFNode inputOutput HAnimDisplacer The displacers field contains a list of Displacer objects that are used to morph the deformable mesh using the morph targets defined in the Displacer objects.
SFString name SFString inputOutput name must be present so that Humanoid can be identified at runtime.
SFVec3f center SFVec3f inputOutput 0 0 0 Translation offset from origin of local coordinate system.
SFRotation rotation SFRotation inputOutput 0 0 1 0 Orientation of children relative to local coordinate system.
SFVec3f scale SFVec3f inputOutput 1 1 1 Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
SFRotation scaleOrientation SFRotation inputOutput 0 0 1 0 Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
SFVec3f translation SFVec3f inputOutput 0 0 0 Position of children relative to local coordinate system.
SFMatrix4f matrix_changed SFMatrix4f outputOnly The matrix that defines the nodes transformation after an update.
SFBool invert SFBool inputOutput FALSE inverts matrix if true
SFBool showProxyGeometry SFBool inputOutput FALSE show cartesian coordinate system
MFNode children MFNode inputOutput Node field that contains a list of children nodes
MFNode addChildren MFNode inputOnly The addChildren event appends nodes to the children field of a grouping node. Any nodes passed to the addChildren inputOnly field that are already in the children list of the grouping node are ignored
MFNode removeChildren MFNode inputOnly The removeChildren event removes nodes from the children fieldof the grouping node . Any nodes in the removeChildren event that are not in the children list of the grouping node are ignored
SFVec3f bboxCenter SFVec3f initializeOnly 0 0 0 Bounding box center: position offset from origin of local coordinate system.
SFVec3f bboxSize SFVec3f initializeOnly -1 -1 -1 Bounding box size: automatically calculated, can be specified as an optimization or constraint.
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element