instantreality 1.0

Component:
SpatialUserInterface
Status:
experimental
Structure type:
concrete
Standard:
Avalon

Handle

The Handle allow to move 3d objects in space

Inheritance

Code

XML encoding
<Handle orientation='0 0 1 0'
position='0 0 0'
triggerName='Timer'
enabled='TRUE'
description=''
logFeature=''
rotatable='TRUE'
translatable='TRUE'
 />
Classic encoding
Handle {
	orientation 0 0 1 0
	position 0 0 0
	triggerName "Timer"
	enabled TRUE
	description ""
	logFeature [""]
	rotatable TRUE
	translatable TRUE
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool rotatable SFBool inputOutput TRUE marks the node as rotatable
SFBool translatable SFBool inputOutput TRUE marks the node as rotatable
SFVec3f translation_changed SFVec3f outputOnly sends new translation while changing
SFRotation rotation_changed SFRotation outputOnly sends new translation while changing
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFTime triggerSlot SFTime inputOnly slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger.
SFBool isOver SFBool outputOnly send true if the node is over
SFString triggerName SFString initializeOnly Timer name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFVec3f position SFVec3f inputOutput 0 0 0 Ray position
SFRotation orientation SFRotation inputOutput 0 0 1 0 Ray orientation