instantreality 1.0

Component:
Rendering
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

Highlight

This node is used to highlight geometry nodes. If the "on" field is TRUE, the highlighting is on using the color specified in the "color" field. If additionally the "bright" field is TRUE, then the geometry is highlighted using the color specified by "brightColor". If the "child" field contains a valid node, then this node is highlighted otherwise the parent node of the highlight node is highlighted.

Inheritance

Code

XML encoding
<Highlight bright='FALSE'
mode='0'
color='0, 0.7, 0, .5'
brightColor='1, .4, 0, .5'
alphaScale='1'
on='TRUE'
logFeature=''
 />
Classic encoding
Highlight {
	bright FALSE
	mode 0
	color 0, 0.7, 0, .5
	brightColor 1, .4, 0, .5
	alphaScale 1
	on TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFFloat alphaScale SFFloat inputOutput 1 [0, 1] additional alpha factor which effects the last component of all colors
SFBool on SFBool inputOutput TRUE Enables/disables this effector (e.g. light)
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element