instantreality 1.0

Component:
CubeMapTexturing
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.1

ImageCubeMapTexture

The ImageCubeMapTexture node defines a cubic environment map source as a single file format that contains multiple images, one for each side. The texture is read from the URL specified by the url field. When the url field contains no values, texturing is disabled. The system supports DDS cube map files

Inheritance

Code

XML encoding
<ImageCubeMapTexture url=''
logFeature=''
 />
Classic encoding
ImageCubeMapTexture {
	url [""]
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFImage image_changed SFImage outputOnly sends a singe image on change
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything