instantreality 1.0

fully implemented
Structure type:


ImageTexture maps a 1D-image file onto a geometric shape. Texture maps have a 1D coordinate system (s) with (s) values in range [0.0, 1.0] for opposite corners of the image. Hint: insert Shape and Appearance nodes before adding texture. Warning: bright Material emissiveColor values can wash out some textures.



XML encoding
<ImageTexture1D url=''
Classic encoding
ImageTexture1D {
	url [""]
	logFeature [""]


Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
MFString url MFString inputOutput Location and filename of image. Multiple locations are more reliable, and Web locations let e-mail attachments work. Hint: Strings can have multiple values, so separate each string by quote marks [ '' '' 'etc.' ]. Hint: XML encoding for ' is ampersandquot; (a character entity). Warning: strictly match directory and filename capitalization for http links! Hint: can replace embedded blank(s) in url queries with %20 for each blank character.
SFImage image_changed SFImage outputOnly sends a singe image on change
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.