instantreality 1.0

Component:
Engine
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

InteractionJob

The Interaction job is responsible for connecting external devices with sensor nodes

Inheritance

Code

XML encoding
<InteractionJob triggerName='Interaction'
port='9999'
enabled='TRUE'
runTime='0'
logFeature=''
 />
Classic encoding
InteractionJob {
	triggerName "Interaction"
	port 9999
	enabled TRUE
	runTime 0
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool enabled SFBool inputOutput TRUE If TRUE, job is ready to receive and process start event
SFTime exec SFTime inputOnly This event is used to exec the job
MFNode handler MFNode inputOutput DeviceHandler With the hander field it is possible to select one of the sensor backends of avalon. Valid backends are InstantIO, IDEAL, OT, VARIO
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
MFNode navigator MFNode inputOutput Navigator Navigator to be used to navigate through the scene.
SFInt32 port SFInt32 initializeOnly 9999 Unused
SFTime post SFTime outputOnly This event is triggered when the job is finished
SFTime pre SFTime outputOnly This event is triggered when the job starts
SFTime runTime SFTime initializeOnly 0 Time when execution was finished
SFString triggerName SFString initializeOnly Interaction name of the dynamic context-slot which is used by the run-time the Jobs to trigger Live-nodes. Life-Jobs will automatically connect the triggerSlot-output to the context-slot.