instantreality 1.0

Component:
Simulator
Status:
partly implemented
Structure type:
concrete
Standard:
Avalon

IsoSurfaceGenerator

Generate geometry (i.e. triangle vertices) from volume (scalar) data, based on marching cubes algorithm; coordinates can be routed e.g. to TriangleSet node. Note: At the moment only single channel, 8 bit textures are allowed.

Inheritance

Code

XML encoding
<IsoSurfaceGenerator volumeUrl=''
isoValue='0'
coord=''
index=''
resolutionScale='1'
genIndices='FALSE'
cmpFunc='less'
cmpEps='0'
enabled='TRUE'
logFeature=''
 />
Classic encoding
IsoSurfaceGenerator {
	volumeUrl [""]
	isoValue 0
	coord []
	index []
	resolutionScale 1
	genIndices FALSE
	cmpFunc "less"
	cmpEps 0
	enabled TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool enabled SFBool inputOutput TRUE Flag to enable/disable the node behaviour
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element