IsoSurfaceGenerator
Generate geometry (i.e. triangle vertices) from volume (scalar) data, based on marching cubes algorithm; coordinates can be routed e.g. to TriangleSet node. Note: At the moment only single channel, 8 bit textures are allowed.
Inheritance
Code
XML encoding
<IsoSurfaceGenerator volumeUrl='' isoValue='0' coord='' index='' resolutionScale='1' genIndices='FALSE' cmpFunc='less' cmpEps='0' enabled='TRUE' logFeature='' />
Classic encoding
IsoSurfaceGenerator { volumeUrl [""] isoValue 0 coord [] index [] resolutionScale 1 genIndices FALSE cmpFunc "less" cmpEps 0 enabled TRUE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
enabled | SFBool | inputOutput | TRUE | Flag to enable/disable the node behaviour | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |