Job
Base class for all Job nodes. A job provides special services anthe basis of a scene. Jobs reside in the engine namespace. Execution is done by adding jobs to the Engine.jobs field. Order and requiredJobs are important.
Inheritance
Code
XML encoding
<Job enabled='TRUE' runTime='0' logFeature='' />
Classic encoding
Job { enabled TRUE runTime 0 logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |