MotionBlurFX
Enables motion blur effects.
Inheritance
Code
XML encoding
<MotionBlurFX type='auto' strength='0.02' enabled='TRUE' logFeature='' />
Classic encoding
MotionBlurFX { type "auto" strength 0.02 enabled TRUE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
enabled | SFBool | inputOutput | TRUE | Flag to enable/disable the effect. | ||
strength | SFFloat | inputOutput | 0.02 | [0, 1] | blur strength in screen space (for scaling sampled velocity vector) | |
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
type | SFString | initializeOnly | auto | [auto, cameraMotionBlur, motionBlur] | The type of motion blur such as camera motion blur which only takes camera moves into account. |