MultiTextureTransform
MultiTextureTransform contains multiple TextureTransform nodes. Hint: insert Shape and Appearance nodes before adding TextureTransform.
Inheritance
Code
XML encoding
<MultiTextureTransform unit='' logFeature='' />
Classic encoding
MultiTextureTransform { unit [] logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
textureTransform | MFNode | inputOutput | TextureTransform | Holds references to SingleTextureTransform nodes | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |