instantreality 1.0

Component:
Core
Status:
interface only
Structure type:
abstract
Standard:
Avalon

Node

The abstract base node. This is the basis for every node type in the system. The characteristic and relations to other nodes are stored in the field-values. Node instances can be part of node-graphs (e.g. the Scene-Graph). The node-graphs define a hierarchy of nodes where a single node can have multiple parents. The child-links are stored in SFNode- and MFNode-fields (e.g. geometry-field in the Shape node). Another type of edges are Routes which connect node-fields directly. Nodes do not have any fields which hold a explicit name or ID but the DEF attribute can be used to assign a name inside of the local namespace

Inheritance

Code

XML encoding
<Node logFeature=''
 />
Classic encoding
Node {
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element