NormalMap2DGenerator
creates a 2D nomal map from the given 2d bump map
Inheritance
Code
XML encoding
<NormalMap2DGenerator normalMapScale='1 1 0.05' logFeature='' />
Classic encoding
NormalMap2DGenerator { normalMapScale 1 1 0.05 logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
bumpMap | SFNode | inputOutput | SingleTexture | link to the bump map source image | ||
normalMapScale | SFVec3f | inputOutput | 1 1 0.05 | 3d scale vector for the normal map values | ||
image_changed | SFImage | outputOnly | sends a singe image on change | |||
textureProperties | SFNode | initializeOnly | TextureProperties | Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |