instantreality 1.0

partly implemented
Structure type:


Contains settings on how to use or generate normal information.



XML encoding
<NormalVolumeSettings algorithm='precomputedCentralDifferences'
Classic encoding
NormalVolumeSettings {
	algorithm "precomputedCentralDifferences"
	logFeature [""]


Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode surfaceNormals SFNode inputOutput NULL [Texture] The surfaceNormals field is used to provide pre-calculated surface normal information for each voxel. If provided, this shall be used for all lighting calculations. If not provided, the implementation shall automatically generate surface normals using an implementation-specific method. If a value is provided, it shall be exactly the same voxel dimensions as the base volume data that it represents. If the dimension are not identical then the browser shall generate a warning and automatically generate its own internal normals as though no value was provided for this field.
SFString algorithm SFString inputOutput precomputedCentralDifferences [auto, none, precomputedCentralDifferences, onlineCentralDifferences, onlineSobel] The algorithm field specifies the normal generation method if no surfaceNormals are given.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element