instantreality 1.0

Component:
Texturing
Status:
fully implemented
Structure type:
abstract
Standard:
Avalon

PlaybackTexture

Abstract base class for all Textures which change over time.

Inheritance

Code

XML encoding
<PlaybackTexture startTime='0'
stopTime='0'
pauseTime='0'
resumeTime='0'
enabled='TRUE'
triggerName='Timer'
logFeature=''
 />
Classic encoding
PlaybackTexture {
	startTime 0
	stopTime 0
	pauseTime 0
	resumeTime 0
	enabled TRUE
	triggerName "Timer"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFTime startTime SFTime inputOutput 0 Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime stopTime SFTime inputOutput 0 Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value.
SFTime pauseTime SFTime inputOutput 0 When time now greater then;= pauseTime, isPaused becomes true and TimeSensor becomes paused. Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value. Warning: not supported in VRML97.
SFTime resumeTime SFTime inputOutput 0 When resumeTime becomes less then;= time now, isPaused becomes false and TimeSensor becomes inactive. Absolute time: number of seconds since Jan 1, 1970, 00:00:00 GMT. Hint: usually receives a ROUTEd time value. Warning: not supported in VRML97.
SFTime elapsedTime SFTime outputOnly Current elapsed time since TimeSensor activated/running, cumulative in seconds, and not counting any paused time. Warning: not supported in VRML97.
SFBool isPaused SFBool outputOnly isPaused true/false events are sent when TimeSensor is paused/resumed. Warning: not supported in VRML97.
SFBool isActive SFBool outputOnly FALSE isActive true/false events are sent when playback starts/stops.
SFBool enabled SFBool inputOutput TRUE Flag to enable/disable the update.
SFString triggerName SFString initializeOnly Timer Name of the dynamic context-slot, which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutput to the triggerSlot-eventInput Slot.
SFTime triggerSlot SFTime inputOnly Slot which is used internally to connect a dynamic context-slot whose name is set by the triggerName value. It is used automatically to install a run-time environment trigger.
SFImage image_changed SFImage outputOnly sends a singe image on change
SFNode textureProperties SFNode initializeOnly TextureProperties Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element