PrimitivePicker
The PrimitivePicker node picks one of the basic primitive object types against the target geometry.
Inheritance
Code
XML encoding
<PrimitivePicker logFeature='' enabled='TRUE' description='' triggerName='Collision' detectionLevel='exact' sortOrder='CLOSEST' intersectionType='BOUNDS' objectType='ALL' />
Classic encoding
PrimitivePicker { logFeature [""] enabled TRUE description "" triggerName "Collision" detectionLevel "exact" sortOrder "CLOSEST" intersectionType "BOUNDS" objectType ["ALL"] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
description | SFString | inputOutput | Text description to comment the sensor task. Can be used in run-time systems to give usefull feedback to the user and developer | |||
enabled | SFBool | inputOutput | TRUE | Enables/disables the sensor node. | ||
isActive | SFBool | outputOnly | FALSE | isActive true/false events are sent when the sensor gets active | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |