PrimitivePicker
The PrimitivePicker node picks one of the basic primitive object types against the target geometry.
Inheritance
Code
XML encoding
<PrimitivePicker logFeature='' enabled='TRUE' description='' triggerName='Collision' detectionLevel='exact' sortOrder='CLOSEST' intersectionType='BOUNDS' objectType='ALL' />
Classic encoding
PrimitivePicker { logFeature [""] enabled TRUE description "" triggerName "Collision" detectionLevel "exact" sortOrder "CLOSEST" intersectionType "BOUNDS" objectType ["ALL"] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
pickedGeometry | MFNode | outputOnly | The pickedGeometry field communicates the node or nodes that have been found to intersect with the picking geometry from the last time this node performed a picking operation. | |||
pickTarget | MFNode | inputOutput | BoundedNode | The pickTarget field specifies the list of nodes against which the picking operation should be performed. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
objectType | MFString | inputOutput | ALL | The objectType field lists the types of object that are to be tested for intersections. An arbitrary label may be specified here in addition to the predefined types. | ||
collide | SFBool | outputOnly | If the collide state chanages this slot sends a new event. TRUE if the trees collide and FALSE if the do not collide anymore. | |||
enabled | SFBool | inputOutput | TRUE | Enables/disables the sensor node. | ||
isActive | SFBool | outputOnly | FALSE | isActive true/false events are sent when the sensor gets active | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
object1 | SFNode | outputOnly | Node | sends the first object on collision | ||
object2 | SFNode | outputOnly | Node | sends the second object on collision | ||
pickingGeometry | SFNode | inputOutput | NULL | Geometry | The pickingGeometry field specifies the exact coordinates of the geometry that will be performing the intersection testing. The acceptable range of node types and how they are to be interpreted shall be defined by the individual concrete nodes. | |
description | SFString | inputOutput | Text description to comment the sensor task. Can be used in run-time systems to give usefull feedback to the user and developer | |||
detectionLevel | SFString | inputOutput | exact | box, hull, exact | defines the detections level. Valid values are box, hull and axact | |
intersectionType | SFString | initializeOnly | BOUNDS | [GEOMETRY, BOUNDS] | The intersectionType field specifies the precision of the collision computation. The intersectionType constants may be extended by the individual concrete node to provide addtional options. | |
sortOrder | SFString | initializeOnly | CLOSEST | [CLOSEST, ALL, ALL_SORTED] | The values provided by pickedGeometry shall be dependent on the setting of the sortOrder field. | |
triggerName | SFString | initializeOnly | Collision | name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot. | ||
collideTime | SFTime | outputOnly | Everytime the sensor detects a collision the eventout sends the current timeStamp | |||
triggerSlot | SFTime | inputOnly | slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger. | |||
normal1 | SFVec3f | outputOnly | sends the global collide normal for the first object | |||
normal2 | SFVec3f | outputOnly | sends the global collide normal for the second object | |||
point | SFVec3f | outputOnly | This slot sends the global collide point | |||
point1 | SFVec3f | outputOnly | This slot sends the local collide point for the first object | |||
point2 | SFVec3f | outputOnly | This slot sends the local collide point for the second object |