instantreality 1.0

Component:
RigidBodyPhysics
Status:
experimental
Structure type:
abstract
Standard:
X3D3.2

RigidBody

Inheritance

Code

XML encoding
<RigidBody angularDampingFactor='0.001'
angularVelocity='0 0 0'
autoDamp='FALSE'
autoDisable='FALSE'
centerOfMass='0 0 0'
disableAngularSpeed='0'
disableLinearSpeed='0'
disableTime='0'
enabled='TRUE'
finiteRotationAxis='0 0 0'
fixed='FALSE'
forces='[]'
inertia='1 0 0 0 1 0 0 0'
linearDampingFactor='0.001'
linearVelocity='0 0 0'
mass='1'
orientation='0 0 1 0'
position='0 0 0'
torques=''
useFiniteRotation='FALSE'
useGlobalGravity='TRUE'
center='0 0 0'
rotation='0 0 1 0'
scale='1 1 1'
scaleOrientation='0 0 1 0'
translation='0 0 0'
invert='FALSE'
showProxyGeometry='FALSE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
RigidBody {
	angularDampingFactor 0.001
	angularVelocity 0 0 0
	autoDamp FALSE
	autoDisable FALSE
	centerOfMass 0 0 0
	disableAngularSpeed 0
	disableLinearSpeed 0
	disableTime 0
	enabled TRUE
	finiteRotationAxis 0 0 0
	fixed FALSE
	forces [[]]
	inertia 1 0 0 0 1 0 0 0
	linearDampingFactor 0.001
	linearVelocity 0 0 0
	mass 1
	orientation 0 0 1 0
	position 0 0 0
	torques []
	useFiniteRotation FALSE
	useGlobalGravity TRUE
	center 0 0 0
	rotation 0 0 1 0
	scale 1 1 1
	scaleOrientation 0 0 1 0
	translation 0 0 0
	invert FALSE
	showProxyGeometry FALSE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFMatrix4f matrix_changed SFMatrix4f outputOnly The matrix that defines the nodes transformation after an update.
SFBool invert SFBool inputOutput FALSE inverts matrix if true
SFBool showProxyGeometry SFBool inputOutput FALSE show cartesian coordinate system
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything