RigidBody
Inheritance
Code
XML encoding
<RigidBody angularDampingFactor='0.001' angularVelocity='0 0 0' autoDamp='FALSE' autoDisable='FALSE' centerOfMass='0 0 0' disableAngularSpeed='0' disableLinearSpeed='0' disableTime='0' enabled='TRUE' finiteRotationAxis='0 0 0' fixed='FALSE' forces='[]' inertia='1 0 0 0 1 0 0 0' linearDampingFactor='0.001' linearVelocity='0 0 0' mass='1' orientation='0 0 1 0' position='0 0 0' torques='' useFiniteRotation='FALSE' useGlobalGravity='TRUE' center='0 0 0' rotation='0 0 1 0' scale='1 1 1' scaleOrientation='0 0 1 0' translation='0 0 0' invert='FALSE' showProxyGeometry='FALSE' bboxCenter='0 0 0' bboxSize='-1 -1 -1' render='TRUE' showBBox='FALSE' logFeature='' />
Classic encoding
RigidBody {
angularDampingFactor 0.001
angularVelocity 0 0 0
autoDamp FALSE
autoDisable FALSE
centerOfMass 0 0 0
disableAngularSpeed 0
disableLinearSpeed 0
disableTime 0
enabled TRUE
finiteRotationAxis 0 0 0
fixed FALSE
forces [[]]
inertia 1 0 0 0 1 0 0 0
linearDampingFactor 0.001
linearVelocity 0 0 0
mass 1
orientation 0 0 1 0
position 0 0 0
torques []
useFiniteRotation FALSE
useGlobalGravity TRUE
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
invert FALSE
showProxyGeometry FALSE
bboxCenter 0 0 0
bboxSize -1 -1 -1
render TRUE
showBBox FALSE
logFeature [""]
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| bboxCenter | SFVec3f | initializeOnly | 0 0 0 | Bounding box center: position offset from origin of local coordinate system. | ||
| bboxSize | SFVec3f | initializeOnly | -1 -1 -1 | Bounding box size: automatically calculated, can be specified as an optimization or constraint. | ||
| addChildren | MFNode | inputOnly | The addChildren event appends nodes to the children field of a grouping node. Any nodes passed to the addChildren inputOnly field that are already in the children list of the grouping node are ignored | |||
| removeChildren | MFNode | inputOnly | The removeChildren event removes nodes from the children fieldof the grouping node . Any nodes in the removeChildren event that are not in the children list of the grouping node are ignored | |||
| angularDampingFactor | SFFloat | inputOutput | 0.001 | [0, 1] | ||
| angularVelocity | SFVec3f | inputOutput | 0 0 0 | (-Inf, Inf) | ||
| autoDamp | SFBool | inputOutput | FALSE | |||
| autoDisable | SFBool | inputOutput | FALSE | |||
| center | SFVec3f | inputOutput | 0 0 0 | Translation offset from origin of local coordinate system. | ||
| centerOfMass | SFVec3f | inputOutput | 0 0 0 | (-Inf, Inf) | ||
| children | MFNode | inputOutput | Node | field that contains a list of children nodes | ||
| disableAngularSpeed | SFFloat | inputOutput | 0 | [0, Inf) | ||
| disableLinearSpeed | SFFloat | inputOutput | 0 | [0, Inf) | ||
| disableTime | SFFloat | inputOutput | 0 | [0, Inf) | ||
| enabled | SFBool | inputOutput | TRUE | |||
| finiteRotationAxis | SFVec3f | inputOutput | 0 0 0 | [-1, 1] | ||
| fixed | SFBool | inputOutput | FALSE | |||
| forces | MFVec3f | inputOutput | [] | |||
| geometry | MFNode | inputOutput | [] | NBodyCollidableNode | ||
| inertia | SFMatrix3f | inputOutput | 1 0 0 0 1 0 0 0 | 1 | ||
| invert | SFBool | inputOutput | FALSE | inverts matrix if true | ||
| linearDampingFactor | SFFloat | inputOutput | 0.001 | [0, 1] | ||
| linearVelocity | SFVec3f | inputOutput | 0 0 0 | (-Inf, Inf) | ||
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| mass | SFFloat | inputOutput | 1 | (0, Inf) | ||
| massDensityModel | SFNode | inputOutput | NULL | SpatialGeometry | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
| orientation | SFRotation | inputOutput | 0 0 1 0 | [0, 1] | ||
| position | SFVec3f | inputOutput | 0 0 0 | (-Inf, Inf) | ||
| render | SFBool | inputOutput | TRUE | Flag to control the visibility of the node or subtree | ||
| rotation | SFRotation | inputOutput | 0 0 1 0 | Orientation of children relative to local coordinate system. | ||
| scale | SFVec3f | inputOutput | 1 1 1 | Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation. | ||
| scaleOrientation | SFRotation | inputOutput | 0 0 1 0 | Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations). | ||
| showBBox | SFBool | inputOutput | FALSE | Show Bounding Box of Subtree. | ||
| showProxyGeometry | SFBool | inputOutput | FALSE | show cartesian coordinate system | ||
| torques | MFVec3f | inputOutput | ||||
| translation | SFVec3f | inputOutput | 0 0 0 | Position of children relative to local coordinate system. | ||
| useFiniteRotation | SFBool | inputOutput | FALSE | |||
| useGlobalGravity | SFBool | inputOutput | TRUE | |||
| matrix_changed | SFMatrix4f | outputOnly | The matrix that defines the nodes transformation after an update. |
