instantreality 1.0

Component:
Core
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

Scene

Scene is the root node that contains an X3D scene graph. Add nodes and children to build a scene. Only one Scene root node is allowed per file. Hint: Scene fields expose the functionality of the Script node's Browser class. Note: Scene nodes within Inlined worlds report identical values as topmost root Scene node. Warning: browser support for fields in this node is partial/experimental.

Inheritance

Code

XML encoding
<Scene isPickable='TRUE'
description=''
bboxCenter='0 0 0'
render='TRUE'
bboxSize='-1 -1 -1'
showBBox='FALSE'
logFeature=''
glueTypeName='Block'
 />
Classic encoding
Scene {
	isPickable TRUE
	description ""
	bboxCenter 0 0 0
	render TRUE
	bboxSize -1 -1 -1
	showBBox FALSE
	logFeature [""]
	glueTypeName "Block"
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree