instantreality 1.0

Component:
BehaviorController
Status:
interface only
Structure type:
concrete
Standard:
Avalon

SceneAct

This node holds information for controlling animations via PML.

Inheritance

Code

XML encoding
<SceneAct url=''
visited='FALSE'
name=''
logFeature=''
 />
Classic encoding
SceneAct {
	url [""]
	visited FALSE
	name ""
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
MFString url MFString inputOutput url of pml action script
SFBool finished SFBool outputOnly Sends true, when script is stopped
SFBool run SFBool inputOnly Triggers begin/ end of this action
SFBool visited SFBool inputOutput FALSE Simple state management; usable for switching between two different scripts.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFNode timeline SFNode initializeOnly NULL TimelineComposer Holds reference to current TLC.
SFString name SFString initializeOnly The name of the animation object as given in the PML definition. Here, the PML id must be the same as the value of this field for setting up the connection between PML and X3D.