instantreality 1.0

Component:
Engine
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

ShearedStereoViewModifier

Stereo view modifier.

Inheritance

Code

XML encoding
<ShearedStereoViewModifier zeroParallaxDistance='1'
overlap='1'
leftEye='FALSE'
rightEye='FALSE'
eyeSeparation='0.08'
mono='FALSE'
enabled='TRUE'
logFeature=''
 />
Classic encoding
ShearedStereoViewModifier {
	zeroParallaxDistance 1
	overlap 1
	leftEye FALSE
	rightEye FALSE
	eyeSeparation 0.08
	mono FALSE
	enabled TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFBool enabled SFBool inputOutput TRUE If TRUE, the ViewModifier is enabled
SFFloat eyeSeparation SFFloat inputOutput 0.08 Eye distance
SFBool leftEye SFBool inputOutput FALSE If TRUE modify viewing matrix for left eye
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFBool mono SFBool inputOutput FALSE Force mono projektion if true
SFFloat overlap SFFloat inputOutput 1 The overlap between left and right eye.
SFBool rightEye SFBool inputOutput FALSE If TRUE modify viewing matrix for right eye. This field is currentlynot used. Right eye is used, if leftEye is false.
SFFloat zeroParallaxDistance SFFloat inputOutput 1 The distance to the zero parallax plane.