SliderJointD
Wrapper node for the ODE joint type slider. See www.ode.org for detailed description of the underlying engine.
Inheritance
Code
XML encoding
<SliderJointD axis='0 0 0' loStop='-1e20' hiStop='1e20' vel='0' fmax='0' fudge='1' bounce='0' cfm='1e-5' stopErp='0.2' stopCfm='0' force='0' logFeature='' />
Classic encoding
SliderJointD {
axis 0 0 0
loStop -1e20
hiStop 1e20
vel 0
fmax 0
fudge 1
bounce 0
cfm 1e-5
stopErp 0.2
stopCfm 0
force 0
logFeature [""]
}
Interface
Filter: X3D only | Avalon only | All
| id | Name | DataType | PartType | Default | ValueType | Description |
|---|---|---|---|---|---|---|
| axis | SFVec3f | inputOutput | 0 0 0 | slider axis | ||
| loStop | SFFloat | inputOutput | -1e20 | (-inf, inf) | low stop position | |
| hiStop | SFFloat | inputOutput | 1e20 | (-inf, inf) | high stop position | |
| vel | SFFloat | inputOutput | 0 | (-inf, inf) | get/set velocity | |
| fmax | SFFloat | inputOutput | 0 | [0, inf) | maximum force applied to reach the desired velocity. | |
| fudge | SFFloat | inputOutput | 1 | [0, 1] | fudge correction factor. If joint is too jumpy at stops, try reducing this. | |
| bounce | SFFloat | inputOutput | 0 | [0, 1] | bounciness at stops | |
| cfm | SFFloat | inputOutput | 1e-5 | (0, 1] | CFM (Constraint Force Mixing). See ode docs for explanations of CFM. | |
| stopErp | SFFloat | inputOutput | 0.2 | (0, 1] | ERP value on stops. See ode docs for explanation of ERPs. | |
| stopCfm | SFFloat | inputOutput | 0 | (0, 1] | CFM value on stops. See ode docs for explanation of CFM. | |
| force | SFFloat | inputOutput | 0 | [0, inf) | apply force. resulting velocity depends on the mass of the connected bodies. | |
| bodies | MFNode | initializeOnly | Node | the two bodies connected by this joint | ||
| force1Feedback | SFVec3f | outputOnly | returns the computed force applied to body1 on each simulation step | |||
| force2Feedback | SFVec3f | inputOnly | returns the computed force applied to body2 on each simulation step | |||
| torque1Feedback | SFVec3f | outputOnly | returns the computed torque applied to body1 on each simulation step | |||
| torque2Feedback | SFVec3f | outputOnly | returns the computed torque applied to body2 on each simulation step | |||
| logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
| metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |
