SolidText (Standard name: Text)
Text is a geometry node that can contain a FontStyle node. Hint: insert a Shape node before adding geometry or Appearance. You can also substitute a type-matched ProtoInstance.
Inheritance
Code
XML encoding
<SolidText depth='0' solid='FALSE' lit='TRUE' string='' length='' maxExtent='0.0' resolution='1' multiResolutionLevel='1' invalidateVolume='FALSE' normalUpdateMode='nice' cacheMode='auto' optimizationMode='auto' logFeature='' />
Classic encoding
SolidText { depth 0 solid FALSE lit TRUE string [""] length [] maxExtent 0.0 resolution 1 multiResolutionLevel 1 invalidateVolume FALSE normalUpdateMode "nice" cacheMode "auto" optimizationMode ["auto"] logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
length | MFFloat | inputOutput | Array of length values for each text string in the local coordinate system. Each string is stretched or compressed to fit. | |||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
optimizationMode | MFString | inputOutput | auto | auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex | optimization mode settings; used leading +/- to switch modes on and off | |
string | MFString | inputOutput | Single or multiple string values to present as Text. Hint: Strings can have multiple values, so separate each string by quote marks Hint: Strings can contain quote marks by first escaping them with a backslash example: 'say \'hello\' please' Hint: many XML tools substitute XML character references automatically if needed. | |||
lineBounds | MFVec2f | outputOnly | Limits the length of individual lines of the text. The length is measured in the local coordinate system. | |||
invalidateVolume | SFBool | inputOutput | FALSE | set volume invalid | ||
lit | SFBool | initializeOnly | TRUE | Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting. | ||
solid | SFBool | initializeOnly | FALSE | Setting "solid" true means draw only one side of polygons (backface culling on), setting "solid" false means draw both sides of polygons (backface culling off). Warning: default value true can completely hide geometry if viewed from wrong side! | ||
depth | SFFloat | initializeOnly | 0 | The depth of the text, i.e. its dimension in the z direction. | ||
maxExtent | SFFloat | inputOutput | 0.0 | Limits/compresses all text strings if max string length is longer than maxExtent, as measured in local coordinate system. | ||
resolution | SFFloat | inputOutput | 1 | factor for subdivision of mesh | ||
multiResolutionLevel | SFInt32 | initializeOnly | 1 | resolution level in progressive mesh | ||
fontStyle | SFNode | inputOutput | NULL | Contains a FontStyle node that describes which font to use for the text. | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
cacheMode | SFString | initializeOnly | auto | auto; dlist; vbo; off | controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects | |
normalUpdateMode | SFString | initializeOnly | nice | none; fast; nice | force update of normals; nice update is with creaseAngle, fast is without | |
textBounds | SFVec2f | outputOnly | Provides the bounding box of the text geometry. |