SpaceMouse
supported on
Reads button states and translation/rotation of space mice.
Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.
Inheritance
Code
XML encoding
<IOSensor type="SpaceMouse" Device='0' />
Classic encoding
IOSensor { type "SpaceMouse" Device "0" }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
Device | SFString | initializeOnly | 0 | A number starting at 0 specifying the device the SpaceMouse Node should operate. |