instantreality 1.0

Component:
PointingDeviceSensor
Status:
fully implemented
Structure type:
concrete
Standard:
X3D2.0

SphereSensor

SphereSensor converts pointing device motion into a spherical rotation about the origin of the local coordinate system. Hint: Sensors are affected by peer nodes and children of peers. Hint: add transparent geometry to see the effect of the sensor.

Inheritance

Code

XML encoding
<SphereSensor offset='0 1 0 0'
autoOffset='TRUE'
triggerName='Timer'
description=''
enabled='TRUE'
logFeature=''
 />
Classic encoding
SphereSensor {
	offset 0 1 0 0
	autoOffset TRUE
	triggerName "Timer"
	description ""
	enabled TRUE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode hitObject_changed SFNode outputOnly The next non-shared hit node's parent of type BoundedNode.
MFVec3f touchPoints_changed MFVec3f outputOnly Events containing all 3D points on surface of underlying geometry, given in Sensor's local coordinate system.
SFString triggerName SFString initializeOnly Timer Name of the dynamic context-slot, which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutput to the triggerSlot-eventInput Slot.
SFTime triggerSlot SFTime inputOnly slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything