SphericalHarmonics
The SphericalHarmonics node is a geometry node for visualizing the famous SH functions y. It is to be used within a Shape node and can have an Appearance. Hint: this type of geometry already has vertex colors; green if y is positive and red if not.
Inheritance
Code
XML encoding
<SphericalHarmonics subdivision='100' bandIndex='0' functionIndex='0' coefficients='' channel='r' useGeoCache='TRUE' solid='TRUE' lit='TRUE' resolution='1' multiResolutionLevel='1' invalidateVolume='FALSE' normalUpdateMode='nice' cacheMode='auto' optimizationMode='auto' logFeature='' />
Classic encoding
SphericalHarmonics { subdivision 100 bandIndex 0 functionIndex 0 coefficients [] channel "r" useGeoCache TRUE solid TRUE lit TRUE resolution 1 multiResolutionLevel 1 invalidateVolume FALSE normalUpdateMode "nice" cacheMode "auto" optimizationMode ["auto"] logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
cacheMode | SFString | initializeOnly | auto | auto; dlist; vbo; off | controls the creation of geo cache objects; auto is vbo or dlist for dynamic objects | |
lit | SFBool | initializeOnly | TRUE | Specifies whether to enable/disable lighting the geometry. TRUE enables lighting, FALSE disables lighting. | ||
multiResolutionLevel | SFInt32 | initializeOnly | 1 | resolution level in progressive mesh | ||
normalUpdateMode | SFString | initializeOnly | nice | none; fast; nice | force update of normals; nice update is with creaseAngle, fast is without | |
solid | SFBool | initializeOnly | TRUE | Setting "solid" true means draw only one side of polygons (backface culling on), setting "solid" false means draw both sides of polygons (backface culling off). Warning: default value true can completely hide geometry if viewed from wrong side! | ||
useGeoCache | SFBool | initializeOnly | TRUE | controlls the use of geometry caches for primitives with equal properties | ||
bandIndex | SFInt32 | inputOutput | 0 | The band index l (must not be negative). | ||
channel | SFString | inputOutput | r | [r, g, b] | If SH coefficients are given, the channel defines, which component of the SH coefficient vector shall be used for display. | |
coefficients | MFVec3f | inputOutput | SH coefficients (of size bandIndex x bandIndex). If given, the node generates the geometry according to the coefficients instead for a single (l,m) parameterization. | |||
functionIndex | SFInt32 | inputOutput | 0 | The function index m, with m in [-l,l]. | ||
invalidateVolume | SFBool | inputOutput | FALSE | set volume invalid | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element | ||
optimizationMode | MFString | inputOutput | auto | auto; all, none, sharedVertex; stripFan; vertexResort; reduceIndexSize; singleIndex | optimization mode settings; used leading +/- to switch modes on and off | |
resolution | SFFloat | inputOutput | 1 | factor for subdivision of mesh | ||
subdivision | SFInt32 | inputOutput | 100 | Specifies the number of samples for subdividing the node for rendering. |