SphericalHarmonicsGenerator
A node to create spherical harmonics.
Inheritance
Code
XML encoding
<SphericalHarmonicsGenerator logFeature='' samples='1000' bands='3' mapMode='auto' />
Classic encoding
SphericalHarmonicsGenerator { logFeature [""] samples 1000 bands 3 mapMode "auto" }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
irradianceMap | SFNode | inputOutput | SingleTexture | The irradiance map source image. | ||
mapMode | SFString | inputOutput | auto | [auto; latLong; sphere; cube] | Defines the mapping mode for the current irradiance map. | |
bands | SFInt32 | inputOutput | 3 | The number of sh bands. | ||
samples | SFInt32 | inputOutput | 1000 | The number of mote carlo samples. | ||
coefficients_changed | MFVec3f | outputOnly | The internally calculated sh coefficients (size is num bands x num bands). | |||
ambient_changed | SFFloat | outputOnly | [0, 1] | The normalized ambient irradiance map factor. | ||
image_changed | SFImage | outputOnly | sends a singe image on change | |||
textureProperties | SFNode | initializeOnly | TextureProperties | Definition of a texture property set. When set, the corresponding fields like repeat etc of the texture itself are ignored. | ||
logFeature | MFString | inputOutput | state, child, parent, route, eventIn, eventOut | controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything | ||
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |