instantreality 1.0

Component:
Shape
Status:
interface only
Structure type:
concrete
Standard:
Avalon

SwitchAppearance

The SwitchAppearance node contains one or more Appearance nodes between which can be switched.

Inheritance

Code

XML encoding
<SwitchAppearance whichChoice='0'
sortKey='0'
sortType='auto'
logFeature=''
 />
Classic encoding
SwitchAppearance {
	whichChoice 0
	sortKey 0
	sortType "auto"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFNode appearance MFNode inputOutput Appearance Can hold any positive number of Appearance nodes.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFInt32 sortKey SFInt32 inputOutput 0 Change render order manually.
SFString sortType SFString inputOutput auto [auto, transparent, opaque] defines the shape type for sorting
SFInt32 whichChoice SFInt32 inputOutput 0 Index of active child Appearance, counting from 0.