instantreality 1.0

Component:
EnvironmentalEffects
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.0

TextureBackground

TextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides. Field names of child texture nodes are in alphabetic order: backTexture, bottomTexture, frontTexture, leftTexture, rightTexture, topTexture. Background, Fog, NavigationInfo, TextureBackground and Viewpoint are bindable nodes.

Inheritance

Code

XML encoding
<TextureBackground groundAngle=''
groundColor=''
skyAngle=''
skyColor='0 0 0'
groundTransparency=''
skyTransparency=''
transparency='0'
panoramaAtFront='TRUE'
clearStencilBitplanes='-1'
isDefault='FALSE'
description=''
triggerName='Synchronize'
logFeature=''
 />
Classic encoding
TextureBackground {
	groundAngle []
	groundColor []
	skyAngle []
	skyColor [0 0 0]
	groundTransparency []
	skyTransparency []
	transparency 0
	panoramaAtFront TRUE
	clearStencilBitplanes -1
	isDefault FALSE
	description ""
	triggerName "Synchronize"
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFFloat groundTransparency MFFloat inputOutput [0, 1] transparency values corresponding to the groundColors
MFFloat skyTransparency MFFloat inputOutput [0, 1] transparency values corresponding to the skyColors
SFBool panoramaAtFront SFBool inputOutput TRUE future-option...sets the boxInside field of the underlying OpenSG-SkyBackground...which is never used anywhere!?
SFInt32 clearStencilBitplanes SFInt32 inputOutput -1 Usually 0 is used to clear all stencil bitplanes (clear is deactivated if smaller zero).
XFAny bind XFAny inputOnly sending any event to this slot will bind/activate the Bindable
SFBool isDefault SFBool initializeOnly FALSE indicates if the object is the default bindable or not (generated if the scene did not contain any Bindable of a missing Type (e.g. Viewpoint))
SFString triggerName SFString initializeOnly Synchronize name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFTime triggerSlot SFTime inputOnly slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything