TextureTransform2D (Standard name: TextureTransform)
TextureTransform shifts 2D texture coordinates to position, orient and scale image patches Visible effects appear reversed because image changes occur before mapping to geometry Order: translation, rotation about center, non-uniform scale about center. Hint: insert Shape and Appearance nodes before adding TextureTransform.
Inheritance
Code
XML encoding
<TextureTransform2D translation='0 0' center='0 0' rotation='0' scale='1 1' useViewing='FALSE' logFeature='' />
Classic encoding
TextureTransform2D { translation 0 0 center 0 0 rotation 0 scale 1 1 useViewing FALSE logFeature [""] }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
metadata | SFNode | inputOutput | MetadataObject | container for payload metadata inside MetadataSet element |