instantreality 1.0

Component:
EnvironmentalSensor
Status:
fully implemented
Structure type:
concrete
Standard:
X3D3.2

TransformSensor

The TransformSensor node generates events when its target object enters, exits, and moves within a region in space (defined by a box). The target object can be any valid Shape or Grouping node. A TransformSensor is enabled or disabled by sending it an enabled event with a value of TRUE or FALSE. A disabled sensor does not send events.

Inheritance

Code

XML encoding
<TransformSensor logFeature=''
enabled='TRUE'
description=''
triggerName='Synchronize'
size='0 0 0'
center='0 0 0'
 />
Classic encoding
TransformSensor {
	logFeature [""]
	enabled TRUE
	description ""
	triggerName "Synchronize"
	size 0 0 0
	center 0 0 0
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
SFNode targetObject SFNode inputOutput BoundedNode links to the target object
SFVec3f position_changed SFVec3f outputOnly The position_changed field send events whenever the target object is contained within the proximity region and the position of the target object changes with respect to the TransformSensor node's coordinate system including enter and exit times
SFRotation orientation_changed SFRotation outputOnly The orientation_changed field send events whenever the target object is contained within the proximity region and the orientation of the target object changes with respect to the TransformSensor node's coordinate system including enter and exit times
SFString triggerName SFString initializeOnly Synchronize name of the dynamic context-slot which is used by the run-time environment (e.g. Jobs) to trigger the node. Life-Nodes will automatically connect the context-eventOutut to the triggerSlot-eventInput Slot.
SFTime triggerSlot SFTime inputOnly slot which is used internally to connect a dynamic context-slot which name is set by the triggerName value. Its used automatically to install run-time environment trigger.
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything