UDP
supported on
Receives and sends data via UDP/IP.
Please check out the tutorial on input/output streams for further information on how to use devices. Due to technical reasons the input and output fields of a device can only be determined at runtime and therefore do not appear in this interface description. Use the "Web Interface Device Management" entry in the "Help" menu of a running InstantPlayer to determine available input and output fields of a device.
Inheritance
Code
XML encoding
<IOSensor type="UDP" DeinitString='' InitString='' LocalPort='0' RemotePort='0' LocalAddress='0.0.0.0' RemoteAddress='0.0.0.0' />
Classic encoding
IOSensor { type "UDP" DeinitString "" InitString "" LocalPort "0" RemotePort "0" LocalAddress "0.0.0.0" RemoteAddress "0.0.0.0" }
Interface
Filter: X3D only | Avalon only | All
id | Name | DataType | PartType | Default | ValueType | Description |
---|---|---|---|---|---|---|
RemoteAddress | SFString | initializeOnly | 0.0.0.0 | Address of the machine the node sends packets to. | ||
RemotePort | SFString | initializeOnly | 0 | Port the node sends packets to | ||
LocalAddress | SFString | initializeOnly | 0.0.0.0 | Address of the interface the node receives packets from. | ||
LocalPort | SFString | initializeOnly | 0 | Port the node receives packets from | ||
InitString | SFString | initializeOnly | A initialization string that is send via UDP after opening the connection. | |||
DeinitString | SFString | initializeOnly | A deinitialization string that is send via UDP before closing the connection. |