instantreality 1.0

Component:
Grouping
Status:
fully implemented
Structure type:
concrete
Standard:
Avalon

UserBody

The UserBody node groups some proxy geometry, whose position can be set by external interaction devices like spacemouse or pen, and can be used for direct visual feedback of pointing tasks as well as for colliding with real scene geometry, equivalent to a 3d mouse cursor.

Inheritance

Code

XML encoding
<UserBody enabled='TRUE'
hot='FALSE'
bboxCenter='0 0 0'
bboxSize='-1 -1 -1'
render='TRUE'
showBBox='FALSE'
logFeature=''
 />
Classic encoding
UserBody {
	enabled TRUE
	hot FALSE
	bboxCenter 0 0 0
	bboxSize -1 -1 -1
	render TRUE
	showBBox FALSE
	logFeature [""]
}

Interface

Filter: X3D only | Avalon only | All
id Name DataType PartType Default ValueType Description
MFNode addChildren MFNode inputOnly The addChildren event appends nodes to the children field of a grouping node. Any nodes passed to the addChildren inputOnly field that are already in the children list of the grouping node are ignored
MFNode children MFNode inputOutput Node field that contains a list of children nodes
MFNode hitSensors_changed MFNode outputOnly SceneBaseNode sends all hit pointing sensors if changed
MFNode removeChildren MFNode inputOnly The removeChildren event removes nodes from the children fieldof the grouping node . Any nodes in the removeChildren event that are not in the children list of the grouping node are ignored
MFString logFeature MFString inputOutput state, child, parent, route, eventIn, eventOut controls the logging of changes, state: log state changes (e.g. live), child: log child add/remove, parent: log parent add/remove, route: log route add/remove; eventIn: log receiving of events, eventOut: log sending of events: guiView, runtime system should create node-view, guiEdit: runtime system should create node-editeverything: log everything
SFBool enabled SFBool inputOutput TRUE Enable/ disable functionality.
SFBool hot SFBool inputOutput FALSE "button pressed" state
SFBool render SFBool inputOutput TRUE Flag to control the visibility of the node or subtree
SFBool showBBox SFBool inputOutput FALSE Show Bounding Box of Subtree.
SFNode metadata SFNode inputOutput MetadataObject container for payload metadata inside MetadataSet element
SFVec3f bboxCenter SFVec3f initializeOnly 0 0 0 Bounding box center: position offset from origin of local coordinate system.
SFVec3f bboxSize SFVec3f initializeOnly -1 -1 -1 Bounding box size: automatically calculated, can be specified as an optimization or constraint.